Chair Raving Graphics Programmer shadertoy.com/user/hornet
🖖 Founder & Creative and Technical Director @bonjourlab 👨‍💻 CTO @goshvisual 💻 Generative designer everyday 🧔beard man
🍎 (previously @crytek). Graphics and Games make my day :) My opinions are my own disclaimer
I like Graphics. Rendering. Shaders. Creative Coding. Generative Art. (Software Engineer by day)
Patterns. Simulation. Graphics. Compilers. Creative Coding. Moved to: mathstodon.xyz/@mgmalheiros bsky.app/profile/mgmalheiros…
TechArtist at OwlCat Games, UE5: Control Rig, AnimBP, procedural animation. Python. Love pipeline things. Started blogging: braveel.com
#voxelman author. #dlang coder. Gamedev, compilers, pixelart.
Nanjizal is a secret beach at the end of the land, Nanjizal.net is a place only online. @nanjizal@peoplemaking.games
A robot building martian.
HTML & JS since 1999, PHP and Java since 2003, HLSL shaders since 2007, WebGL and glsl shaders since day one, university CS diploma, C#/.NET developer by trade.
cs @ucl :: gfx programmer @arm
Follow me for a One Stop Shop Game-Engine/Framework/Tools/News Repost ⚫ Developer : Interested in Digital Arts and Graphic engine : C, C++, C#, . NET, TS.
(自称)iPhone でのコーディング時間世界一を名乗らせてもらってます。GitHubで毎日草生やし中。対戦よろしくお願いします。
in the category of endofunctors but it's a CS Ph. D. Student who loves her XR + AI research. 日本語🔰
逆再生の音が好きです なにかあればDM等で
早見沙織さん / Creative Coding / カービィ / アイマス(ミリオン : 永吉昴 / シャニ : ノクチル、郁田はるき / 学マス : 倉本千奈) 色々分類なく雑多に呟くアカウントです。時期によって呟く内容が偏りますが、それでも良ければよろしくお願いします。
Principal Technical Artist. Dev tools, shaders and procedural stuff are cool! (Work mainly in Unreal Engine 🙂) He/Him