GameDeveloper Love ComputerGraphics
Ex-demoscener.
Ríe, y el mundo entero reirá contigo. Llora, y llorarás solo.
Programming for fun. 🇲🇾
GameMaker, Technical Artist 🇨🇳🇨🇳🇨🇳 Unreal Engine ,Unity Engine, Art : Maya ,Blender Tech: C++ , python Language: 🇨🇳🇺🇸🇯🇵
graphic programer & game engine developer
モバイルゲームの Technical Artist. Retweet(Repost)多めです. ツール作ったり、描画まわりやったり、最適化まわりやったり. 7y と 3y の娘がいます. ※モノノフ
GameEngine R&D Engineer / Graphics リアルタイムゲームCG技術を中心にゲーム制作全般をつぶやきます。 担当作 鬼武者3/MTFramework/RezHD/大神絶景版OkamiHD/ゼルダの伝説風のタクトHD/ZOE2 HD/FF零式HD/ZOE2 M∀RS/グラブルRelink
Head of Creative Technology at DNEG 360/Dimension Studio working, any views I have are my own
i like things
Austrian in CALEEFORNEEA (again). Michael Clayton of GPU programming. Goosfraba ... Trying to ditch Twitter. Trying bsky.app/profile/dsuoch.bsky…
Just deez guy, you know?
Technical Artist | All things Tech, Graphics, VFX, and Games bsky.app/profile/ch-cgi.bsky…
Indie Game Developer and Unreal Engine Content Creator. Worked on Spyro: Reignited Trilogy and Shardbound.
Graphics Programmer, 2nd Year Student @BuasGames