Hey folks! 👋
I'm open for Audio Design work throughout August & September! 🔊
If you're ready to bring your project to life with some sounds, I'd love to be a part of it! 💜
RT's are hugely appreciated, cheers!
#gamedev#sounddesign#audiodesign#SFX
It's #pitchyagame and I'm currently working on my passion project Lost in Fuzz - a heartfelt handshake to my 90s kid brain bursting at the seams. It's bouncy, it's vibrant and goes down well with a king size bottle of Sunny D. 💚💜 #gamedev
How do you make a game for Switch 2 if you don’t have a dev kit yet? Behold our Frankenstein Joy-Con 2 alternative!
@NintendoEurope@NintendoAmerica@NintendoUK we would love to have a dev kit - pretty please?
Retweets appreciated!
#switch2#mousework
New #RandomThingsInMouseWork this time is ‘Caged Croc’. Any guesses which job he will appear in?
This art is a little special as it was drawn by Nitrome CEO @mat_annal ’s daughter Nikita Annal at the age of 13 as part of her school work experience!
#MouseWork#NintendoSwitch2
More overworld progress this week! Got some new Dribble sprites done for this (although still need to add squash and stretch), along with a start on these panels for selecting levels. #screenshotsaturday
No doubt that #FlynnSonOfCrimson was instrumental in my affiliate journey.
It can not be understated how sad it is that @ThunderhorseCO shut its doors. Amazing people! Part of an amazing community via the likes of @CompleteXbox!
Check out @Case_Portman, the future is bright!
The LUCID DEMO is AVAILABLE NOW on Steam! 🌸
Step into a handcrafted crystal-punk world of fluid movement, deep combat, and emotional storytelling.
The world’s first Celestoidvania is here. 💎
Trying out a new way to give you all a sneak peak of some things we have cooking for our upcoming #MouseWork game. Introducing #RandomThingsInMouseWork . Expect to see this and more in our multiplayer mouse controlled game when it lands on #Switch2