We've been hard at work behind the scenes on an open-world renderer for Prismaticโs single-player mode โ and today, weโre sharing an early WebGPU tech demo preview!
This is a foundational step toward realizing the scale and immersion weโve envisioned for the world of Prismatic.
The renderer is built for speed, scale, and stylized fidelity, all delivered right in the browser โ and it's been a blast testing its capabilities so far.
Weโre especially excited about how this tech will fold into Episode Two, opening up new design possibilities and performance gains.
More to come soon โ but for now, hereโs a glimpse of whatโs cooking. ๐งโ๐ณ