No one making some unwanted noise, but who doesn't. This is internet. SGDK because yes. Viva el punk. Create. Life is but a dream... almost a DevLog

Tenerife
Joined March 2022
#SGDK just for fun. copyright? why? it's just a meme ;)
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He montado el triple bypass en mi MD V4 japonesa dejando los condensadores para la salida de cascos y he reconducido el audio del Sony directamente a la placa y de esta lo he mandado ya limpió y en stereo hasta el puerto de expansión y he modificado el Mega CD 1 1/4
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and now, something for completely different. back to SGDK
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Rowan Atkinson -all but not mr.bean-, Monty Python, Rick Mayal and co, and also spanish Faemino y Cansado are maybe the best humor creators of all time. Change my mind XD
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#SGDK as i am so stupid and lazy to fight against tiled and 16tile software - that are very good ones, just my fault - i did a priority tile batch editor starting from N png and generating its pal,ts and tm bins and a tmx for tiled just to verify it.if anyone wants it, write here
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Chords: - SEGA CD Snatcher-inspired adventure - Energy-filled OST by Super jet spade - Gorgeous pixel art by 108 stars - A storyline with more twists than SEGA OutRun - A hideo kojima indie love letter #MegaDrive #SegaGenesis #IndieDev
eres mas tonto que chatgpt
TheNomCognom retweeted
Giving a Lotus RECS vibe on my MD / Genesis racing game. Some zmap fine tune and sprites scaling ratio. Good progress so far 💪🫡
man, this checkered bg makes me sick hahaha
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Just a little update. Now the shadow follows the ship with a math reason in order to be a reference of the altitude and the Y position is also calculated to not be "vertical" and show a little shift, also again, to help player on the altitude reference.
#SGDK finally added the ship-thruster-wingtrail sprites. I guess i have to put more visual info on the size of the ship so player can know which altitude is at. Despite some fps down to 42 frames, i guess is fast enough-maybe too much?. That's all.
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