Brutal Game Dev (El Salvador) "Stay Indie, Stay Brutal"

El Salvador 🇸🇻
Joined April 2019
Now you have access to all the past issues of SIDE SCROLLER MAGAZINE ! Since 2020 :) ko-fi.com/s/de31dd8b36 #indiegame #retrogaming
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Skull Commando Labs retweeted
BANG² BUSTERS 2 for Neo Geo (by PixelHeart, 2025) Upcoming Snow Bros. style game, a nice sequel of an original game by VISCO which was planned to be released in 1994 but was only out in 2010. Sequel is on KS for retro and modern systems: kickstarter.com/projects/pix… #gamedev #NEOGEO
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We've got iconic weapons waiting for you in our game... from BLASTER that feel straight from Gunstar Heroes 🔫 to SWORD that slash like in Mega Man Zero ⚔️ to BOMB that go boom like a Bomb Man 💣 and FIST that hit with Little Mac punch 🥊 What’s your go to playstyle? 👇
Skull Commando Labs retweeted
Another game launching today, what's is this, the Twilight Zone? Bringing back the old school nostalgia <3 Purchase over on Steam: store.steampowered.com/app/6… #indiegamedev #gamedev #pixelart #scarletmoon #ドット絵
Skull Commando Labs retweeted
Fiery combos and plenty of juggling are on the menu as well! #gamedev #indiegame
Testing out new dance moves on the dance floor. 🕺🪩 . Music: R4W TR4ST - Entropy Zero @IAmMaks_SF 🤟
Skull Commando Labs retweeted
We're finally testing proper P2P rollback instead of our current server-based rollback. Alaska ←→ US Australia ←→ South America Brazil ←→ Alaska Things are looking promising. But there's still work to be done before the migration is complete💪 #FGC #indiegame #DojoMasters
Skull Commando Labs retweeted
Metroid Prime 4 better have the Screw Attack...
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Skull Commando Labs retweeted
Computer games by FACTOR 5. Co-founded by 5 former Rainbow Arts employees in 1987 in Cologne, Germany🇩🇪 (which explains the Factor "5"). Best known for the Turrican series and C64 Katakis, which resulted in them porting R-Type to home computers. #AmigaReposts #Commodore #gamedev
Skull Commando Labs retweeted
Move fast and don't look down 🏃‍♀️ #indiegame #pixelart #metrodivania #GodotEngine #platformer
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Skull Commando Labs retweeted
AVIATOR ARCADE II for Commodore 64 (by Psytronik/ RGCD) Great helicopter-themed vertical shooter, resembling SWIV or Tiger Heli. PAL and NTSC compatibility (50/60 FPS). Was available on physical cartridge too (sold out). rgcddev.itch.io/aviator-arca… #C64Reposts #Commodore #gamedev
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SILLY POLLY BEAST is out now on PC, PlayStation, and Xbox!
Skull Commando Labs retweeted
Silly Polly. Stupid, silly Polly - you've ruined everything. Want a cracker? Descend into the abyss, and face the beast. Brutal battles, devious puzzles, and scars of the past hide the one thing that matters - Alice. SILLY POLLY BEAST is out now on PC, PlayStation, and Xbox.
Skull Commando Labs retweeted
Amiga games by THALION. Founded in 1988 in Gütersloh, Germany🇩🇪 by members of the ST demoscene. Did some Amiga exclusives like Lionheart and Ambermoon, that have cult status. Closed in 1994: the Amiga and ST weren't a viable market anymore. #CommodoreAmiga #AmigaReposts #gamedev
Skull Commando Labs retweeted
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Skull Commando Labs retweeted
Born from the roar of the arcade, coin-op style beat 'em up action in Fallen City Brawl, hitting HARD with 15% off on Steam until 3rd November! 😍 store.steampowered.com/app/1… #pcgaming #indiegame #beatemup @eastasiasoft @JoshuaMFrench
Skull Commando Labs retweeted
EXO-TICAL for MSX (by Roolandoo/2025) MSX1, 48KB ROM, it's part of MSXdev25 game development competition. A polished and colorful sci-fi themed action adventure game, reminding me of Cybernoid. Info: msxdev.org/2025/10/13/msxdev… indieretronews.com/2025/10/e… #MSXMonday #MSX #gamedev #8bit
Skull Commando Labs retweeted
Added butterflies. Basically a whole new game.
Skull Commando Labs retweeted
Precision. Flow. Pure chaos. Combos in #MexicanNinja hit different.🔥 #ScreenshotSaturday #IndieGame