Everything you see: from the particles, trails, outlines, fire, energy field, flamethrower, etc... is ONE shader (for Unity's URP) - and it's available now.
All these fire effects are rendered in realtime entirely (without using textures) by the same Unity URP shader. The asset release includes fully procedural lit smoke. #unity3d #gamedev #realtimevfx
Fantastic, as always!
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Replying to @realTedMcKenzie
Thanks! 馃

Jan 10, 2025 路 4:28 PM UTC