API for High-efficiency Graphics and Compute on GPUs

Worldwide
Joined February 2015
Vulkan retweeted
Packed with great content for developers! We're looking forward to it already!
The Vulkanised 2026 program has been released! The 2026 program includes keynote presentations & technical talks spanning a wide range of topics that matter to everyone using Vulkan Explore the program and register today! vulkan.org/events/vulkanised… #vulkan #api #programming #gpu
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The Vulkanised 2026 program has been released! The 2026 program includes keynote presentations & technical talks spanning a wide range of topics that matter to everyone using Vulkan Explore the program and register today! vulkan.org/events/vulkanised… #vulkan #api #programming #gpu
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Vulkan retweeted
🔥Big win for Vulkan on Apple Silicon! LunarG's KosmicKrisp driver is now a Khronos Vulkan 1.3 Conformant product for Apple M3 Pro! 👋Say goodbye to portability hacks; hello native Vulkan power for macOS devs, Android emulation, & beyond. #Vulkan #AppleSilicon #Mesa #GraphicsDev
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Vulkan retweeted
🚀New blog alert! Dive into LunarG’s game-changing KosmicKrisp reveal at #XDC2025 – a Vulkan-to-Metal driver bringing FULL Vulkan 1.3 conformance to Apple Silicon! Built in 10 months, it’s a win for macOS devs. Read all about it: khr.io/1lx #Vulkan #AppleSilicon
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In this tutorial series from SIGGRAPH, we enhance a Vulkan renderer with ray tracing features to implement real-time pixel-perfect shadows (with and without transparency) and a bonus reflection effect. docs.vulkan.org/tutorial/lat… #tutorial #raytracing #vulkan #shadows #reflection
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Autodesk VRED 2026 has introduced a new Vulkan renderer addressing fundamental limitations while introducing hybrid ray tracing capabilities that significantly enhance visual quality in real-time scenarios on workstations. Case study: khronos.org/blog/autodesk-vr… #auto #Vulkan #VRED
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Vulkan retweeted
💪Big win for Windows devs! @VulkanAPI SDK 1.4.328 brings full equivalence to Windows-ARM—now packing all the same components as x64/x86. 🏁No more compromises on ARM. Check out the Platform Support Matrix in the release notes: vulkan.lunarg.com/doc/sdk/1.… #Vulkan #WindowsDev #ARM
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Vulkan retweeted
Don't miss these sessions! You can watch the livestream on the conference website if you aren't attending in person.
Next week at XDC, there will be a half dozen sessions on the Vulkan API including tips and tricks for Vulkan CTS, KosmicKrisp - a Vulkan to Metal layered driver, and more. Check out all the Vulkan sessions at: khronos.org/events/xdc-2025 #Weston #KosmicKrisp #XDC #XDC2025
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Next week at XDC, there will be a half dozen sessions on the Vulkan API including tips and tricks for Vulkan CTS, KosmicKrisp - a Vulkan to Metal layered driver, and more. Check out all the Vulkan sessions at: khronos.org/events/xdc-2025 #Weston #KosmicKrisp #XDC #XDC2025
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The Call for Submissions for the first Shading Languages Symposium closes October 12th. This is a great opportunity to present to shading language implementers, developers, researchers and technical artists. Learn more: khronos.org/events/shading-l… #shading #language
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