Zahid Jeelani retweeted
With most mechanics done, its time to properly focus on cutscenes and story levels, heres a little update clip. Music by @lilorigamimusic
Also have not posted for a while as I was upgrading engine versions and everything broke...
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Dodge counter escalation! When chaining perfect dodges, the counter attack escalates. This makes dodge counters more destructive! (Last as long as you take no damage! Signified with green flare)
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Zahid Jeelani retweeted
The Bolognese has been updated! 馃崫
@Support Can you guys stop censoring my game...Please.
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This pops up when I post on my main account. ffs.
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Lets try this again... FAKE BLOOD IN A VIDEO GAME FFS Back finisher for dual swords.
Zahid Jeelani retweeted
Replying to @ThatMerchantGuy
Nice and subtle sword blood trail on hit JUST FOR YOU
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Zahid Jeelani retweeted
Fake blood feedback on the player from taking and dealing fake damage. Fake blood also is reflected on the main menu depending how many enemies you have fake killed. Fake dismemberment, this is a video game, no pixels were hurt in the making of this. Please stop censoring my cosy game X.
Lets see if this gets censored with a half arsed 'fake blood' text lol
Back executions are coming! Fake blood, this is a videogame, its literally pixels on a screen. X please chill.
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IF this post survives which I doubt it will, I post WAY more updates on discord, Until that gets censored too... linktr.ee/Zahidgames
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Everything I upload is getting censored and removed so heres a black and white clip as a test 馃ぃ For X: This is a video game with fake blood...
Lots of Clean up done! - Overhauled All Menus to a readable state. - Reward screens now pop in with animations. - Rear executions are now here! Available on Patreon to try now. #indie #indiedev #indiegamedev #indiegame #gamedev #gamedevelopment #ue4 #gamedeveloper #ue5
Zahid Jeelani retweeted
Lots of clean up done! - Overhauled ALL the menus to a more readable state. - Reward screens now pop in with animations. - Rear executions are now here! Available on Patreon to try now #indie #indiedev #indiegamedev #indiegame #gamedev #gamedevelopment #ue4 #gamedeveloper #ue5
Almost done with the new move set, A projectile based weapon, Apex Cutter! WIP
The initial version looked like this, before balancing!
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Working on the final move set 馃コ
Really happy with how giving all these tools to players allows them to make some crazy stuff馃ス
鑺甠Free Sent me this clip and I have been in AWE.馃槺 Combo mad by @srqsrq1057218 #indiegame #IndieGameDev
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A play tester REALLY wanted this bug to stay馃槄, When slamming down on a ricochet blade, the player would 'bounce' So I doubled down on this! NOW whenever you perform a slam on a ricochet blade, you bounce off it, meaning you can chain bounces!
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