R&D Graphics Engineer @ Huawei Ireland Research Centre. Path Tracing, PBR, GPU/Shaders/GPGPU, Software Optimization
Graphics research @Qualcomm. Ray tracing fanatic, neural rendering afficionado, math nerd, Crysis cultist. Personal opinions only. RT != endorsements. (He/Him)
Computer graphics developer and more.
Just another Graphics Programmer who probably thinks he knows more than he actually does. Also, a progressive metal nerd.
nOOb engineer
Rendering Engineer at Eagle Dynamics. Opinions are my own.
Encrypted
グラフィックスとかAI分野でゲームやデジタルなエンタメのR&Dをやってます。 カメラとお酒とグルメの話題なんかもします。門前仲町の話題も多め。I'm a graphics research manager and director in Japan.
graphics in Vulkan
Graphics Technical Director @NMGames. Distinguished Arm Ambassador & Demoscener(biovf/Architect^Singularity). Previously Sr. Graphics Eng at Samsung R&D
Austrian in CALEEFORNEEA (again). Michael Clayton of GPU programming. Goosfraba ... Trying to ditch Twitter. Trying bsky.app/profile/dsuoch.bsky…
Ingénieur développement rendu 3D chez dassault systèmes , Programmeur 3D, rendu temps réel, lancer de rayon, matériaux multicouches. Passionné de photographie.
Building a game/engine based on signed distance fields ~ Past: rendering lead @figma, indie VR dev, founder @workflowy, search backend @ Google, Quake modder
We specialize in hardware and tech analysis, reviews and news. Two people manage this account! Business email: contact@redgamingtech.com
Gamer, Computer Science Expert, Tech Enthusiast and Sci-Fi Fan
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Graphics Engineer at @AMD Core Tech Group. Previously at @ImaginationTech. Has-been prog-metal guitarist. All views expressed are my own.
________(:з」∠)________ Graphics Programmer