Inteligencia Lúdica retweeted
Para Freire el principal valor y objetivo de la educación es la transformación de un mundo desigual e injusto en uno ético y profundamente solidario. Fue el pedagogo de los oprimidos y en su trabajo transmitió la pedagogía de la esperanza. Que difícil nos lo ponen, pero seguimos
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Inteligencia Lúdica retweeted
Cómo el #arte puede transformar la educación. Hoy más que nunca se vuelve indispensable desarrollar el pensamiento divergente y crítico, además de las competencias emocionales. Esto es una defensa de la pedagogía como producción cultural y trabajo colaborativo. #artthinking
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💥KIT DEL MAESTR@ DE PEDAGOGÍA INCLUSIVA🧰 La inclusión💙es el camino hacia una educación más justa, y l@s docentes somos el puente🌉para alcanzarla. 📥Descárgalo en mi web con enlaces a recursos. 🔧¿Qué herramienta nunca falta en tu labor inclusiva?🔧⬇️Comparte y comenta⬇️
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#Gamificación Nos gusta @GamificationNat Mistake #1: Making the game too complicated: Your gamified recruitment process should be fun and engaging, but it shouldn't be so complicated that candidates get frustrated or confused. Read more 👉 lttr.ai/AB9Ab #recrui
#Gamificación Nos gusta @GamificationNat At this stage gamification has proven its value and can indeed weather economic turbulence based on the fact that when done right it will improve results in conversion, retention, and productivity. Read the full article: Gamification…
#Gamificación Nos gusta @GamificationNat As we have found out over the years, the combination of a great game designer and the one understanding business are not always found together. Read more 👉 lttr.ai/AAe5w #seriousgames #CustomGameDesign #Gamification
#Gamificación Nos gusta @GamificationNat Previous growth rates had the market growing at 20-30% and now the latest research is predicting a growth rate range between 12-25%. Read more 👉 lttr.ai/AAKSX #trends #Gamification https://nitter.net/t.co/dbBtvZIm1t — Gamification Nati…
#Gamificación Nos gusta @GamificationNat The biggest market is still North America and the highest growth rate is also still Asia-Pacific, where the growth of the mobile market remains a driver for growth. Read more 👉 lttr.ai/90n4 #trends #Gamification
#Gamificación Nos gusta @GamificationNat The global gamification market size grew from $14.87 billion in 2022 to $18.63 billion in 2023, at a compound annual growth rate (CAGR) of 25.3%. Read more 👉 lttr.ai/9sHc #trends #Gamification https://nitter.net/t.co/TKRyXWAKYV — Gami…
#Gamificación Nos gusta @GamificationNat Unlike Covid-19 which for the gamification market was a great global accelerator for all things online gamification and quick-to-deploy solutions, this year we will see a much more diversified trend. Read more 👉 …
#Gamificación Nos gusta @GamificationNat Within 90 days, the monthly nightmare was reduced to only a few remaining outliers not getting expenses in which was a vast improvement from over 50% of the company not having their expenses in. Read more 👉 lttr.ai/85SA #…
#Gamificación Nos gusta @GamificationNat It is, therefore, no surprise that HR teams have to resort to creative ways of making sure their organisation and their open positions are noticed in the market. Read more 👉 lttr.ai/8rJC #recruitment #HR #game #gamification
#Gamificación Nos gusta @GamificationNat Players and users show up with avatars, whether they are a digital representation of you in a picture, a cartoon, or something completely fictional that really is your choice. Read more 👉 lttr.ai/8iM7 #metaverse #Employee
#Gamificación Nos gusta @GamificationNat I am hoping that metaverses worldwide provide the narrative environment to enable fun new gamification opportunities and transportability of what we earn in one place to be spent in another. Read the full article: Gamification trends…
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#Gamificación Nos gusta @GamificationNat #saasacademy @saasacademy love the level up push by Taylor with the pump, bucket and moat strategies and challenging what saas teams should focus on to create #wealth — Gamification Nation & MyDigitalOffice.io (@GamificationNat)…
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#Gamificación Nos gusta @GamificationNat Attending virtual #saasacademy @SaaSAcademy specifically looking forward to the Messy Middle session and how to reach $2M ARR and applying AI to all of the business ... wishing for value bombs — Gamification Nation & MyDigitalOffice…
#Gamificación Nos gusta @GamificationNat Great article on #gamification which I was honoured to contribute to blog-hubspot-com.cdn.ampproj… — Gamification Nation & My G Nation (@GamificationNat) Feb 6, 2023
#Gamificación Nos gusta @GamificationNat Shine your light #saasacademy @SaaSAcademy https://nitter.net/t.co/xo8upilFiM — Gamification Nation & My G Nation (@GamificationNat) Feb 6, 2023
#Gamificación Nos gusta @GamificationNat Each start of a new year is a brand new chapter of a brand new book hoping to be filled with happy memories, let's make 2023 a great one!!! Read the full article: Reflecting on 2022 ▸ lttr.ai/7CcV #2022 #GamificationNatio