🚀𝗡𝗘𝗪 𝗦𝗛𝗢𝗪𝗥𝗘𝗘𝗟! MAX-R is redefining XR media production: from real-time color grading to adaptive VR streaming and more. Explore tools developed by our 11 partners across Europe. Watch now & see the future of immersive content #XR#Innovation 🎬piped.video/HbpLt3AKjiY
Due to weather impact and floods in Valencia, we’re rescheduling our Third-Party Professionals Validation to December. The safety of our participants is our priority. Looking forward to reconnecting with industry pros soon! 🌧️ #Brainstorm#Valencia#DANAbit.ly/3YYBtjG
🌟 Introducing our open-source #wgpuEngine! (currently in development🚧) We’re building tools for 3D, and #XR immersive experiences directly in the web using #webgpu!🌐 Feel free to check it out!
github.com/upf-gti/wgpuEngin…
Exciting milestone for my project - LOD now is managed automatically as the camera moves!
Clipmap levels now shift offsets with the camera, and SDF bricks are baked incrementally in the clipmap regions that are invalidated.
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Wishing you a spooky and cozy Castanyada from all of us at the GTI! 🌰 We couldn't resist mixing some creepy vibes with Catalan tradition 👻🍂 #Castanyada#Castaween
You can create your own in Performs (webglstudio.org/sprojects/si…) with Ready Player Me characters and share it!😛
The @UPF-GTI team showcased ROOMS at Animationsinstitut in Ludwigsburg! Attendees enjoyed creating 3D content in XR and gave valuable feedback. 🚀 #XR#3DContent#UPFGTIbit.ly/466u2sF