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This tweet says “no draw calls” 😎
Release 1.57 - May 8th, 2024 Visibility Buffer 2.0 Prototype | Visibility Buffer 1.0 One Draw call On Friday is our I3D talk about the Triangle Visibility Buffer 2.0 (no draw calls) ... make sure to check it out. Here is the source code: github.com/ConfettiFX We are hiring more graphics/engine developers. Become a part of a world-class team with great benefits and awesome work/life balance: linkedin.com/jobs/view/38161… We are working on many of the most graphics intense projects in the industry. Also, check out our new and bigger office space in Del Mar: thebungalowsdelmar.com/ @IntelGraphics @AMDGaming @NVIDIAGameDev @VulkanAPI @DirectX12 @Apple
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