XR Developer || Building Immersive Experiences

India
Joined July 2025
Shashank Vaibhav retweeted
I made this animation in Blender
Shashank Vaibhav retweeted
Recently had the opportunity to build 3 demos to demonstrate the power of game feel! #gamedevelopment
Shashank Vaibhav retweeted
You’re not just watching the scares—you’re living them. Stay tuned 🍿🪦 10.09.2025
Shashank Vaibhav retweeted
I recreated Meta’s new AI Glasses on my Quest, and the complete source code is available! 👓 Hey everyone! I’ve received a lot of feedback and messages about my latest project, where I used the Quest to recreate the features shown during Meta’s keynote. To answer your questions I decided to create a cool video to explain how I built it but also, share the full source code on Patreon 👇 Watch the making-of: piped.video/Sqd4cJxfME0?si=8OQK… Download the source code: patreon.com/posts/140668149 This project includes: ✨ A UI navigable with microgestures 🤏 A pinch & twist hand-tracking input system 🎧 An audio player with volume control via pinch & twist 📸 A camera that zooms with pinch & twist 🖼️ A carousel to browse captured pictures 🧠 And a contextual AI that reacts to what you’re looking at Hope you guys will like it and that it will help you on your own project!! 😊
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Shashank Vaibhav retweeted
Lasertag v2 is live on the Meta Quest Store: – Live environment scanning. Bullets accurately collide with real-world obstacles. – StrikerVR Mavrik support for high impact haptics. – No IPs or room codes. Players connect automatically. anagly.ph
Shashank Vaibhav retweeted
The Reality portal is here, and you can test it yourself by downloading Decart XR from SideQuest 👇 It works in 3 steps: 1- @DecartAI #XR streams the #MetaQuest camera feed to its AI models over WebRTC 2- MirageLSD the world transformation model by Decart, transforms the video in real time based on the prompt, 3- The processed feed is sent back into Unity for in-headset display. There is some latency, and every few seconds the generation kind of resets as if a new seed is generated, but this is still something that blew my mind.
Shashank Vaibhav retweeted
Making my room fun and creepy... #XR #MetaQuest3 #VR
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I think 3D stereoscopic video is very popular product in VR whether through YouTube VR or Meta Quest TV. Most people who own a headset like Meta Quest 3, spend more time 3D vr videos as it is free and have wide variety of content. I think Gaussian Splats based is future for it .
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Shashank Vaibhav retweeted
This graffiti artist used a Quest to sketch out his piece first and then brought it to life with real spray paint. Source: @bondtruluv
Shashank Vaibhav retweeted
I got early access to @DecartAI new AR App, pretty interesting use of Ai and VR using a Quest 3 #quest3 #ai #vr #gaming
Shashank Vaibhav retweeted
Introducing: Hyperscape Capture 📷 Last year we showed the world's highest quality Gaussian Splatting, and the first time GS was viewable in VR. Now, capture your own Hyperscapes, directly from your Quest headset in only 5 minutes of walking around. meta.com/experiences/8798130…
Hyperscape: The future of VR and the Metaverse Excited that Zuckerberg @finkd announced what I have been working on at Connect. Hyperscape enables people to create high fidelity replicas of physical spaces, and embody them in VR. Check out the demo app: meta.com/experiences/7972066…
Shashank Vaibhav retweeted
Introducing Meta Ray-Ban Display: A Breakthrough Category of AI Glasses meta.com/blog/meta-ray-ban-d…
Shashank Vaibhav retweeted
This might be the coolest use of Gaussian Splats in a movie i have seen in a while. Wait for 0:20 /cc @bilawalsidhu @gravicle @janusch_patas
Shashank Vaibhav retweeted
This incredibly thin haptic patch lets you feel interactions in VR and AR.
Shashank Vaibhav retweeted
Few changes compared to the previous week: • I am a cat and Bonelab make their debut in this top 10. • Dungeons of Eternity and Crowbar Climber each gain 4 places. • Release Wednesday,Of lies and Rain, enters the 14th position of the most rated games,with 47 ratings. #VR
Starting today, I'm going to try to create a thread that will provide a weekly summary of the ratings given to paid games on #Quest3. This will be in the form of a top 10. the thread will start from week 36. #VR
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Shashank Vaibhav retweeted
#GaussianSplatting on #VisionPro are another level but AirVis is really pushing the boundaries in size and complexity! The scenes are just HUGE when compared to all other apps I have tested. If you want to get the full list, just to subscribe to the XR AI Spotlight newsletter (link on top of my profile) 😉.
Shashank Vaibhav retweeted
Watch rain sliding down a MetaHuman face in Keonyong Moon's new simulation made with Unreal Engine 5. Niagara at its best: 80.lv/articles/watch-rain-sl…