saw a project this week that started building before they knew the pain it solved.
the plan?
launch on product hunt, find the marketing high, and backsolve the product later.
that’s not iteration - that’s gambling with validation.
distribution can’t fix confusion.
you can’t A/B test your way to clarity.
Nov 7, 2025 · 11:31 PM UTC
the real danger here isn’t wasted time - it’s false signals.
early hype ≠ early traction
clicks ≠ conviction
interest ≠ intent
when you chase what resonates online, you often drift away from what hurts offline.
if you’re early stage, here’s the sequence that actually compounds:
1. pain → narrative → product → distribution
not the other way around.
2. ask “what’s broken enough that people hack around it?”
real markets start there.
3. don’t seek dopamine from launches.
seek clarity from rejection. that’s where truth hides.




