Front-End developer

Moscow, Russia
Joined January 2014
been trying to use godot, looks super intuitive and easy to setup, it take me few hours to figure out how everything works #godotengine #gamedev #indiedev
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Hello there! Biotopia has a Steam page now: store.steampowered.com/app/2… If possible, please help by sharing, retweeting and wishlisting; it really means the world to me <3 #gamedev #indiedev
@DavidKPiano Apparently, my idea is not new, I found your talk about actors which was about 2 years ago. You mentioned similar principle. Looks like actor model could be a good alternative to communication between components using props callbacks even without state machine
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I find this solution useful for ui library developers, since - No boilerplate - No confusion between state and action - Get rid of extra states - Have access to state without callbacks - Keep the component pure - Easy to replace and extend component logic (hi solid)
Since our logic now depends on the state and action, we can use a context provider to access the behavior from a child component instead of props.
Now we can wrap our reducer in a custom hook and avoid creating unnecessary handlers. And pass entire object instead of state and dispatcher
Why not just move our logic to a parent component and pass the state and dispatcher through props?
Oh, what do we see here? Our "open" property turns into an action. And our state changes turn into callbacks.
To understand when things go wrong, let's take a look at how the Modal component might look.
As a result, the code usually turns into a mess.
And it works fine until animation comes into play, and we need to know when it's finished.
Very often in React, you can see something like this
#ReactJS #FrontEnd #javascript That is very long thread about my opinion of better organising components with animation \ complicated async internal behaviour.
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wdzstr0 retweeted
Meet the first @Xbox Avatar to enter the web #metaverse. Lots of #blender work to make it happen. All running in #threejs & #ossos. Maybe in the future @Microsoft will improve Avatar Editor's Export, *winkwink*, Maybe freelance the work 2 me. RT like crazy 2 make it happen
So, apparently react-three-fiber is super cool tool to make gameplay mechanics prototypes in no time, #r3f #threejs
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if transition is happening over time, then in which state are you? `from` or `to` state? As far as I remember, paper about statecharts explicitly says that you can't be "between states" and transition happens instantaneously. But animation between states is so intuitive.
Insanely cool project
World’s first interactive linear algebra book for free! immersivemath.com #linearalgebra #maths #mathematics
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