Sharing Artists and Studios

Joined November 2023
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我爱➕1
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Current progress on the FX project. Combining depth fade and sphere masks make for a fun combo. #Realtimevfx #wip #vfx
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Anime-style effect created in Blender 3D
猫咪
📅 3 more days left until we start our first Timing Workshop! Study the references you admire, practice timing with block-ins, and make your effect stunning with professional guidance: vfxapprentice.com/timing-wor… To celebrate #VFXFriday, here's an effect from the class 💥 #vfx
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后任你快出现吧 我想玩这个飞行棋啊啊啊
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这说的也太太太太太有道理了吧!
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monster design portrait
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Practice
在TA把技术做出来之前 美术和策划还无法进行想象 有引领性的TA作品
5本足のテスト。巨大なヒトデのように地面を這って移動します。 #GameDev #UE5
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今年、Unreal Engine 5で「大歳ノ島」というゲームを作りました。四人の異形たちが山頂にお供えをします。年越しの習わしがテーマ。東北芸術工科大学の卒展にて発表したものです。詳細はこちら! zugakousaku.com/otoshi #UE5
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#2dfx animations upcoming course:)
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A WebGL experience about an astronaut lost in space. AI generates new diary entries and audio each day, reflecting his shifting state of mind. Real-time particles drifting through space — calm, reactive, alive. Built with @threejs @reactthreefiber #webgl #threejs #interactive
houdini特效细节太多了 做风格化应该挺难的 游戏特效感觉还用不太上 就算是3A大作 放进去也会奇怪 还得是用粒子和贴图
sim with copernicus, render with karma💥 #Houdini
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procedural modeling arm 🦾 #Houdini
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Replying to @woshiamio
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Replying to @woshiamio
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