Because of this great game, we were going BNC lan parties at my parentʼs house with our own tower PC on each floor equipped with a SB16 and a Roland midi daughter card in combo with a Matrox Millenium plugged into some nice Sony Trinitron screens! This was how social PC gaming was done!!
I know that Command and Conquer didn't start the real time strategy (RTS) genre, but it certainly feels like the gold standard, at least for the mid 90s to the early 2000s. Westwood Studios were an awesome team, also developing Dune, Eye of the Beholder, Lands of Lore, etc. - but of course, their flagship was always the Command & Conquer series.
I was never particularly good at RTS games, but titles like Dune 2 and Command & Conquer were just so incredibly awesome, it was simply a lot of fun to play them. They were easy to learn and get into, but hard to master. Exactly how games should be.
Westwood Studios is listed in Guinness World Records for selling over 30 million (!) copies of Command & Conquer games worldwide. Average price for the game was around US$ 80, so that amounts to roughly a quarter billion dollars. Not bad for "just" a game.