A videogame IP lawyer agrees with my criticism on @games_fray that Nintendo should never have received a "summon character and let it fight" patent. @thicc_stick_boi and I recorded a discussion of HOW it happened. I explained it based on key patent office documents. Stay tuned.
'An embarrassing failure of the US patent system': Videogame IP lawyer says Nintendo's latest patents on Pokémon mechanics 'should not have happened, full stop' pcgamer.com/gaming-industry/…

Sep 11, 2025 · 4:10 AM UTC

USPTO reform is long overdue.
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As I discussed in the recording with @thicc_stick_boi (he'll publish a condensed version), the problem is global. The Japan Patent Office also granted Nintendo an outrageous patent. They "amended" one of the patents they're using against @Palworld_EN in Japan. Outrageous stuff.
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Really we shouldn’t be letting video game companies have patents. Everything in a game is copyright (even the code itself). Best reform would be to not let Nintendo have any patents.
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At least they shouldn't have stupid patents. Games are often at the forefront of technology (hardware and software alike), so if there's something truly innovative, OK, especially if it may have uses outside the gaming space such as video technology.
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this is why i now hate nintendo, of course, i am not wishing them bancrupcy, but i do want them to fall from this lawsuit
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Nintendo needs to be stopped AND videogame patents should be looked into more carefully, if not patent offices in general.
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Someone had mentioned that this patent will stop existing in the first time it is challenged Do you agree with it?
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👀👀👀👀👀👀
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Someone needs to sue the patent office for allowing that.