Valve’s performance-related updates have significantly improved my personal experience.
I played four deathmatch sessions without teleporting once or having any issues with tick slamming.
There wasn’t a single network-related stutter, and the framerate is now stable even in the endgame.
All of my network metrics are roughly 95% flat, with no more jitter.
I even double checked that I had exitlag closed just to make sure I wasn’t tripping out lol.
My build info is now more stable, with only small exceptions at times, but it’s far better than it used to be.
A sign of hope