Co-Founder, Director @moongamestudios No Rest For The Wicked | Ori Passionate about Engineering, Tech-Art, Graphics, Tools, World Building and Audio

Joined September 2016
Seeing all of the little details really come together is one of those very special and magical moments of video game creation. I love how this cinematic shot from @wickedgame's opening really came to life with beautiful stylized hand crafted hair and facial animation, striking visual effects with fluid simulation, beautiful set, ship sails flapping against the wind animated by our custom made cloth solver, painterly golden rim lighting and all of this running in our custom Moonity engine in real-time. And of course there's so much more with our story, sound and music for you all to experience! Couldn’t be more proud to work alongside such a world class team at @moongamestudios and stoked to see where our April 18th Early Access launch will go from here!
AirPods Case falling, opening and AirPods scattering in the most inconvenient of places must take the crown of the most annoying things in the world. Forget EMF radiation - THIS is the real reason to go back to wired headphones.
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Wow!
Make this force field VFX simulation in Unreal 5.7 using only Niagara & learn my advanced tips for detailed sims. Get the full free course here: redefinefx.com/witcher/
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Super cool! Especially trying the live demo in your browser.
Today, PlayCanvas is sharing a live demonstration of our Streaming LOD system for 3D Gaussian Splatting. Dynamically stream vast splat-based scenes of arbitrary complexity. 100% free. 100% open source. Demo link 👇 [1 / 2]
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It is remarkable how many appliances have not built for let alone tested for the simple offline conditions. Not being able to use the thing you need because your WiFi is down should not be acceptable.
when your smart water purifier won’t give you drinking water because aws is down
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That’s some serious fire enchant!
Coolest thing I’ve seen today
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Hack: Since it’s remote you move somewhere cheap where this is a 12pm to 4pm job. Profit.
Can you stay awake from 12am to 4:30am for a remote job? 30k weekly.
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You don’t say!
game dev is hard
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Or criminals will have EMP devices and disarm any guardian that runs on electrical current. We need replicants!
There will be almost no crime in the future. imagine having Optimus escort your kids around and scan strangers for threats. robots will become guardians. 🦾
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I wish more people taught this.
It's hard to be at your best mentally when you aren't at your best physically. Being physically fit is a life (and career) hack.
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So do AirPods Pro 3s finally do Fletcher Munson Loudness compensation at lower / higher volumes? If so - a complete game changer for high quality audio listening! I wonder how they figure out the “reference level” of the content played. Must be some neural net guesstimate?
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Gennadiy Korol retweeted
Loading screens in video games are like pillars in construction architecture: no architect or designer really wants them but the engineers are rarely well rewarded for going the extra mile to minimize or remove them. Loading screens should really be a clunky relic of the past. It takes great effort to make transitions as instant and effortless as this one. Massive respect!
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This is as true as it is unfair. It is the job of leadership to make sure everyone is showing up and carrying their weight. Otherwise best people burn. The best people are the heart of every team!
EFFICIENT WORKERS GOT PUNISHED WITH MORE WORK.
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Gennadiy Korol retweeted
.@RichardSSutton, father of reinforcement learning, doesn’t think LLMs are bitter-lesson-pilled. My steel man of Richard’s position: we need some new architecture to enable continual (on-the-job) learning. And if we have continual learning, we don't need a special training phase - the agent just learns on-the-fly - like all humans, and indeed, like all animals. This new paradigm will render our current approach with LLMs obsolete. I did my best to represent the view that LLMs will function as the foundation on which this experiential learning can happen. Some sparks flew. 0:00:00 – Are LLMs a dead-end? 0:13:51 – Do humans do imitation learning? 0:23:57 – The Era of Experience 0:34:25 – Current architectures generalize poorly out of distribution 0:42:17 – Surprises in the AI field 0:47:28 – Will The Bitter Lesson still apply after AGI? 0:54:35 – Succession to AI
If anyone has mastered their jet lag, I'd love to know what works best for you!
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Huge congrats to @TeamCherryGames for well deserved incredible reception and another fantastic release. 600k concurrent players is just astounding!
Both Silksong and Hollow Knight hit a new all-time player peak on Steam today. Silksong: 587,150 players Hollow Knight: 88,360 players
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Remarkable. Simple and pragmatic solution is arguably almost always better than “correct and smart” if it means unnecessarily more complex. Nobody knew!
the time picker on iphones alarm app isn’t actually circular it’s just a really long list
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Realism is boring.
why movies should look fake
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Congrats guys! Super well deserved!
We're excited and proud to announce that Digital Foundry is now fully independent, having parted ways amicably with IGN. In this DF Direct Special, we share our thoughts and aspirations for the future of the channel: piped.video/tl7bIJ2yu4I
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The goal should be to get it right - not to be right.
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