We’re open-sourcing React Native Godot this Sunday.
After a year of testing, polishing, and making it scalable across all the different Android devices.
Over the next few days, we’ll share all the different features we’ve built and best practices on how to use them.
We built much of Pengu’s core functionality on top of this library, and it opened up a whole new world of possibilities for us.
I can’t wait to see what you’ll all build with it!