At Unreal Fest Stockholm, Voice to Visuals brought together Unreal Engine’s most powerful animation tools, showing how expressive performances can come to life in real time. Using Take Recorder, Sequencer, MetaHuman Animator, Live Link Hub, and Performance Capture Manager — alongside Captury’s markerless motion capture — the demo showcased end-to-end performance capture and playback inside UE. From voice-driven lip sync to real-time retargeting across diverse characters, and even dynamic character swaps, this workflow demonstrates a new era of speed, creativity, and flexibility for animation and more!
Replying to @UnrealEngine
All these are great, except to be usable, the editor itself should work properly. Half the features are still in experimental and half of the other half are in beta. I would invest completing those too!

Nov 1, 2025 · 4:03 PM UTC