Unreal Engine 5.6 is here!
🎯 Build stunning, large-scale open worlds that run smoothly at 60 FPS on current-gen hardware
🎬 Animate and rig directly in-engine—no more DCC round-tripping
🧑🎨 Fully author MetaHumans inside UE!
All that and more to help you start faster and build smarter: epic.gm/UE5-6-blog
New DLSS 4 plugin available for @UnrealEngine 5. ✨
Download the plugin now to gain access to new DLSS Multi Frame Generation, enhanced Ray Reconstruction and Super Resolution, and more.
nvda.ws/4hVwZBd
Today we continue our look at the best game engines and frameworks by programming language in 2025. Today we focus on the excellent Haxe programming language. If I missed an engine or framework, let me know!
gamefromscratch.com/haxe-gam…#gamedev#indiedev#haxe
Flash Forward 2025 has arrived! It's time to make new Flash games and interactive movies, with prizes for the best ones. See the post below for more info!
Unreal Engine 5.5 is here 🦾
Check out what’s new, including major enhancements to animation authoring, rendering, ICVFX, mobile game dev, and developer iteration toolsets: epic.gm/unreal-engine-5-5-bl…
Unreal Engine 5.4 is here!🔔
It’s packed with new features and improvements, including the toolsets we’ve been using internally to make ‘Fortnite Chapter 5,’ ‘Rocket Racing,’ ‘Fortnite Festival,’ and ‘LEGO Fortnite’ the successes they are.
Check it out: unrealengine.com/whats-new
NvRTX 5.2 is now updated to UE 5.2.1. This comes alongside bug fixes and improvements to RTXDI, RT Volumetric Fog, RTXDI Lumen Reflections, IES profiles, Streamline, and shader compilation times.
NVIDIA RTX branch of UE 5.2 is out now!
This release adds RTXDI functionality to Lumen, unlocking huge light counts.
This scene has 8.5K lights (all casting shadows) in the primary view, RT reflections, and RT diffuse indirect at 60Hz 🥳
Give it a try! developer.nvidia.com/game-en…
Unreal Engine 5.3 features numerous improvements, including better, faster results when rendering, improved output times with Multi-process Cook and more ⌛
Check out our UE 5.3 preview!: epic.gm/UE5-3-preview
NVIDIA RTX branch of UE 5.2 is out now!
This release adds RTXDI functionality to Lumen, unlocking huge light counts.
This scene has 8.5K lights (all casting shadows) in the primary view, RT reflections, and RT diffuse indirect at 60Hz 🥳
Give it a try! developer.nvidia.com/game-en…
Today, we released #DLSS 3 for @UnrealEngine 5.2, making the latest NVIDIA advancements in neural rendering and performance multiplication easy to integrate into your #UnrealEngine project.
#GameDev
MetaHuman Animator is here to help you unlock the storytelling power of high-fidelity facial animation.
From performance to animation in minutes, with just an iPhone and a PC!
It's available now! Learn more: unrealengine.com/en-US/blog/…