A player-driven, branching narrative and tactile gameplay in I AM RIPPER ensures that the latest project from
@WhitePaperGames puts players into a gritty, immersive experience.
Find out how the team used Unreal Engine 5’s Motion Matching, Control Rig and Sequencer to create nail-biting thriller I AM RIPPER:
epic.gm/dev-interviews-i-am-…