gentleman Animator and seeker of the best ever _____ !

Joined June 2011
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Speaking of great locomotions… the transitions in Inside feel incredibly organic. btw I still remember the tension in this scene like it was yesterday.
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3 / 5 finished
Warm up bust concept
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Powered by caffeine and a chainsaw… what could possibly go wrong? #ArmorAttack #MechGaming
そういうワケでモデフェスに出してた バスタードール2体が戻ってきたヨ 写真ちゃんと撮ってあげたいね。
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Marina Mazepa behind the scenes of The Unholy (2021)
UEを活用した3Dアニメーション制作が学べる2つのサンプルプロジェクトがFabにて無料公開 gamemakers.jp/article/2025_1… UE内で映像処理を完結させたアニメーションや、3D空間と2Dデザインを組み合わせたストーリーボードの制作手法を紹介
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Enjoy seamless scale and cinematic quality with OverCrowd, a powerful crowd-simulation plugin designed exclusively for Unreal Engine 5. Perfect for filmmakers, animators, and game developers, OverCrowd provides an intuitive and efficient solution for generating dynamic, realistic crowds without needing expensive third-party software. Now on Fab: fab.com/s/c3c985bd6fa4
かっこいいじゃん
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This is a genuinely incredible story: China found in U.S. archives an energy source that could power its entire future for 20,000 years - and they just made it work. I'm not exaggerating. In the 1960s the U.S. - specifically Oak Ridge National Laboratory in Tennessee - invented a revolutionary type of nuclear reactor that could run on thorium instead of uranium (much more abundant and cheaper), with no meltdown risk, generating 50x less waste, and requiring no water. Then, due to messy politics, they killed the program in 1969 and fired the visionary behind it. Afterwards the declassified blueprints for the project sat forgotten in archives for decades. That is until Chinese scientists found them and decided in 2011 to run an experimental project in the Gansu desert to see if they could make it work. A few days ago, after 14 years of work, they finally did. I spent many days researching this and wrote the full story - how the technology works, the bureaucratic politics that killed it in America, and why this could genuinely be game-changing. Here's the link to the article: open.substack.com/pub/arnaud…
足の裏の描き方✍️
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Closer look at the next-gen of Xpeng Iron robot unveiled yesterday and the new hands.
Xpeng’s humanoid robot is giving me a tour of its HQ experience right now. Staff said there’s zero teleportation.
口は真下に開くのではなく、顎が回転して開くイメージで描くと自然な形になりやすい。
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im crying
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由于小鹏发布会上女性的人形机器人走路太像真人,以至于让大多数人质疑是不是白布里套了个真人 这是没有白布皮肤的小鹏机器人走路的样子。还信不信?
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Animated one of the upper body deaths for the Vagary in DOOM: The Dark Ages, where it goes down heavy and slow, taking one last stand, aiming it's cannon at the Slayer/enemy before finally collapsing. #doom #doomthedarkages #animation #gamedevelopment #gamedev #idsoftware
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Impressive I use this, though.
水面を簡単に描く方法です💡 クリスタ作画です✒
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When a Mo-Cap Actress Tries to Cosplay All 3 Blade Forms from Onmyoji… #mocap #motioncapture #cosplay #videogames #onmyoji #yotohime #fordperformance